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torok said:
burninmylight said:
 

Funny that you say that now, because in your earlier post, you said it's being rushed. Also funny that you said the build was "a complete disrespect of a franchise," yet your avatar is from Twisted Metal 2012.


TM2012 is actually a good game that suffered with online issues. The campaign was great and it had a nice amount of destruction on the enviroments. Besides that, it actually looked like a 2012 game. Star Fox zero looks like a 2004-6 game with 2002 enviroment physics releasing on a console that's considerably more powerful than a PS3 and, at least, 3 years ahead. It's interesting that TM2012 enviroments looks way better than Star Fox ones.

Back to the OP now, please or should we continue comparing Star Fox with PS3 games that looks much better than it?

You've been comparing SFZ with other games the entire time. This thread is literally titled, "Why Starfox Zero's graphics are bad." I fail to see where we're getting off topic here. I made one offhand comment about your avatar and you're ready to turn that into a strawman, but nice try (and I wasn't referring to TM 2012's graphics anyway). But if you're ready to drop this conversation, then you can just simply answer my original question. Do you have a release date for us? You said this earlier: "It should be a 20 bucks digital game at most with this level of rushing and complete disrespect for the franchise."

So you're either implying:

A) The build that was shown was hastily thrown together to have something to show for E3, therefore it is unpolished and isn't indicative of what the final product wil be.

B) The game is being rushed to completion. How you would have knowledge of this, I do not know. But you also said the game will likely release next year. That's plenty of time to spruce things up.

I would have thought that Super Mario 3D Land would have taught everyone not to write a game off based on a cobbled-together E3 presentation for a game far from release, but I should know by now that nothing ever changes.