By using this site, you agree to our Privacy Policy and our Terms of Use. Close
the_dengle said:

Sheesh, it doesn't look that bad. This is what happens when a company has realistic expectations for a game. What, did you expect it to get some kind of huge AAA budget? The kind of budget that makes publishers say they're disappointed or not yet breaking even with millions of sales? It's Star Fox. On Nintendo's worst-selling console since the Virtual Boy. It has to be profitable with under 1 million sales.


People will think I'm just white-knighting, but I would honestly love to see more publishers take this route. I'm tired of everyone thinking every game has to make a console gasp for breath and beg for mercy, then complain all we ever get are annualized, play-it-safe franchises that ship with half the content you deserve, then the other half for sale as DLC, among other shenanigans.

People, are you really so removed from the pre-HD days that you forgot that there was once a healthy market for these kind of medium-budget/double-A projects? Viewtiful Joe, Beyond Good & Evil, Okami, Lost Kingdoms, Harvest Moon, Bomberman, Tenchu. Remember those games? They were all fun as can be, but none of them (sans Okami) were ever going to win an award for graphics. Also, no publisher out there would touch a potential new game in any of those franchises with a 50-foot pole in this modern era. If you are a fan of any of these games, you've probably accepted that you will never see another new one again. But if someone asked you if you'd take a new one, developed on a tight budget but with everything you loved about them intact, wouldn't you take that deal in a heartbeat? I know I would.

I love gaming, but I hate the modern zeitgeist that every game that's not coming from an indy has to have a Hollywood budget to be worthy of making. If you would have told me 13 months ago that I would be getting a new Star Fox game that looks and plays from stem-to-stern like the one we saw in the Digital Event, I would have ran outside and did backflips in the parking lot, and I'm sure I'm not the only SF fan who felt that way. I finally got the true sucessor to the game that made me HAVE to have an N64, and therefore, made me a lifelong Nintendo fan. I'm not going to suddenly change my tune now based on builds of an unfinished game.

And even if it were to ship looking like that tomorrow, so freaking what? I'd rather have AA Star Fox than no Star Fox. Or a big budget Star Fox that still sells poorly, only now it doesn't recoup its budget, so Nintendo leaves it dormant for another decade and the real fans like me are left begging, praying, hoping and wishing.