Soundwave said:
Because Japanese developers will support it just to get their games on the Nintendo handheld if nothing else, but all those games will then also be playable on the home version. And Square-Enix will support it too. They should change the rules of the game. Just because they've done things a certain way for 30 years doesn't mean it was going to be done that way forever. I think their best bet is to making a bleeding edge portable ... 600 GFLOPS or so. Then make a cheap, family console version. And then a higher end home version that's more powerful than the PS4 that runs games at 1080P. Games scale up and down, but they are playable on all devices. No more Mario 3D Land and Mario 3D World, there is just one Mario 3D game and it works on both. Third parties would support the Wii U if it had the 3DS' userbase (50+ million), but the 3DS has the userbase but doesn't have the hardware power. Wii U has OK hardware power but doesn't have the userbase. Unified platform solves this problem. |
well alot companies said there games are not even possible on weak hardware. Like pCars on Wii u. Or witcher 3 on 7th gen.
So im not sure if this scaling really would work. Also all games would ned to be optimized for each hardware, which make development harder and more expensive. Something nintendo shouldnt want.