| m0ney said: I tried FFVII after FFX and was annoyed and frustrated, it has all the faults that classic jRPGs ever had: - Too frequent random encounters. - No motivation to do random encounters. - You have to do backtracking all while guess what.. random annoyments. - After each annoyment, even when you fled, you have to click through 3 or 4 menu screens. - If you can't beat a boss you are welcome to do more random frustratments. - When you die you have to watch a slow game over scene and click through several screens before you are back in game. I know that it was a game of it's time, but that is my point - I can enjoy FFX whenever, it will never age, while FFVII and FFVI hold no value as games today.
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FF7 has a much better random encounter rate then FFX though. You could walk for almost 30 seconds straight sometimes in the World Map or some other areas without getting into a random encounter. The snow area and the Nibelheim mountains come to mind. That rarely ever happens, if ever in FFX.
I dare say FF7 is the one JRPG that got random encounters right. That's not to say there aren't some areas that had a higher encounter rate, but it does it much better than most FF games, especially FFX.
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