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m0ney said:

I tried FFVII after FFX and was annoyed and frustrated, it has all the faults that classic jRPGs ever had:

- Too frequent random encounters.

- No motivation to do random encounters.

- You have to do backtracking all while guess what.. random annoyments.

- After each annoyment, even when you fled, you have to click through 3 or 4 menu screens.

- If you can't beat a boss you are welcome to do more random frustratments.

- When you die you have to watch a slow game over scene and click through several screens before you are back in game.

I know that it was a game of it's time, but that is my point - I can enjoy FFX whenever, it will never age, while FFVII and FFVI hold no value as games today.

FF7 has a much better random encounter rate then FFX though.  You could walk for almost 30 seconds straight sometimes in the World Map or some other areas without getting into a random encounter.  The snow area and the Nibelheim mountains come to mind.  That rarely ever happens, if ever in FFX.  

 

I dare say FF7 is the one JRPG that got random encounters right.  That's not to say there aren't some areas that had a higher encounter rate, but it does it much better than most FF games, especially FFX.



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