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MikeB said:
Darc Requiem said:
It seems that Sony Selective Memory Syndrome rears its ugly head again. We all know that if the 360 version was 630p and the PS3 version was 720p, you'd be roasting the system MikeB. Since the opposite is true, it doesn't matter all of sudden. True be told is a slight difference that most people wouldn't notice. Most people wouldn't even care about this issue on this board if you didn't make a big stink about it to begin with.

Not if the 360 woud look better than the PS3 version, I would have said Rockstar made a mistake not to use the same approach.

you'd be roasting the system MikeB

I never roasted the system for being less powerful than the PS3 (just for being unreliable or noisy AFAIR), with regard to Halo 3 I stated I thought the game didn't push the system enough, that's more like criticism directed against Bungie

Most people wouldn't even care about this issue on this board if you didn't make a big stink about it to begin with.

You´re funny, I guess I must have started the hundreds of new reports and Bungie´s statement they could just as well have PMed me personally as I was the only person suprised the high profile first party exclusive wasn´t rendering in HD, nor having AA which many claimed to be free performance wise on the 360.


Mike, we all know that if the situation was reversed and the PS3 version ran at the higher resolution without a hard drive install you would have used it as a testament to the power of the Cell. You would but saying how Cell allowed GTA4 on PS3 to run at a higher resolution at a near identical frame rate without the benefit of a hard drive install. How the 360 hardware couldn't handle the game at 720p despite the hard drive install etc. etc.