| SvennoJ said: Mostly right although most of those IPs did something very different. Super paper Mario's unique use of 3D as well as Mario Galaxy, Dead space plays very different from RE4, I would call it closer to Doom 3. Oblivion and Fallout made there first appearance on consoles and Motorstorm's use of terrain and mixed vehicle type races with their own optiomal routes was to my knowledge unique. |
I felt Mario 64's use of 3D was more unique considering the era. Mario Galaxy just felt like another 3D Mario to me, I don't get the hype.
When it comes to gameplay Dead Space is obviously inspired be RE4.
Elder Scrolls first appearance on console was Morrowind on OG Xbox. There was also a Fallout game on OG Xbox and PS2. :-p
Sorry, Motorstorm is just inspired by past arcade racing games. It didn't really do anything ground breaking but you can still enjoy it.
Personally, my issue isn't what you're limited to saying to an NPC. I'd like to see more branching in story based on what you say.
Avid players with lots of time to kill can spend time exploring the land. People with limited time prefer guidance to the next destintation.
I think what you're suggesting isn't really what the masses want and maybe should be left to niche PC games.
Bottomline, I think the industry is worse if you aren't getting what you want. Those of us who do enjoy newer games aren't complaining so much. Frankly, there are recent games I would have loved in '06-'08.
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