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Soundwave said:
Fusioncode said:

When was the last time Nintendo prioritized storytelling in one their games? Earthbound?


Fire Emblem, Kid Icarus Uprising, Xenoblade, even Bayonetta 2 have cinematic stories with tons of cut scenes (even though Bayonetta gets weird as hell) so the "Nintendo doesn't make cinematic games" isn't even a thing anymore. Maybe if it was 1999 you'd have a point there. 

I never said anything about cinematic games. Having cinematics doesn't mean you have a decent story. I'm talking about roleplaying games with a major focus on a well told storyline with excellent writing and morale choice systems a la The Witcher 3 or Fallout New Vegas. None of those games fit the bill, and nothing Nintendo has ever published comes close. It's a large jump from their comfort zone. Their best bet for this sort of thing would be to contract a proven developer like Obsidian and pay them to create a new roleplaying IP for Nintendo. 



Sigs are dumb. And so are you!