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#3 is particularly annoying to be because it makes a game feel very tedious and boring if overdone. All the backtracking in FFXII made me lose interest in the game pretty quickly and I eventually just stopped playing the game completely.

Pacing in general is also a pretty big issue. Even some of the best JRPGs that I've played suffered from points in the story where you feel like not much is going on, and you have to trudge along to finally get back to an interesting part in the story. Stuff like ruins the momentum for me, and once that happens I start to get distracted by other games in my backlog :/