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Slade6alpha said:

Yeah the general consensus I'm seeing is pacing overall, which is something I wholeheartedly agree with. Some go on for too long and just add some ridiculous amounts of storyline padding (not sidequests). By the end of some JRPGs, I just want them to end.

Whiel I didn't touch on it, thinking more, I do agree. I've played several RPGs where the content of the game is padded to be longer for the sake of it being longer. Makes playing the game quite of a bit of a trudge at times. Tales and Xenoblade are my two most recent examples I can think of.



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