Mummelmann said:
My gripe is with the argument that it is a pro-active stance to "keep interest" in the title, when this makes zero sense after 4 days and they might as well have packed the extra content with the game from launch. I'm not talking about the feelings of those who have played spefically (although, if you read reviews, you would see that this is a view shared by most of them), I'm talking about the fact that I think it's ridiculous to withhold content from launch only to release a small bit after only 4 days, seems more like a mockery than a fan service and there is absolutely no sound reasoning for why this content wasn't available at launch. It's not a huge deal when all is said and done, and I'm glad people are enjoying it, but this is my opinion of a solution that I think is unfair to gamers and customers (and reviewers). Reviewers complained about lack of content (rightly so, the amount of customization alone is grounds for that imo); content that was clearly already good to go releases four days after launch. It's shooting yourself in the foot and disrespectful to the customer. Like I've said; a larger update after a month or a few weeks would be one thing; one weapon, one mode and one map after four days is a complete mockery and has nothing to do with "keeping interest" in the title, in my opinion. Edit; since when are we not allowed to have opinions on games we do not own? That's a huge part of the discussions on these boards. And I'm not "punishing" Nintendo for "being different"; I'm commenting on a practice I deem unfair, just like I do with all the other unfair practices by other developers in here (I'm known as one of the biggest critics of the industry on the whole site). |
So your complaints are purely theoretical, yes?







