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captain carot said:
Nope. You Can deactivate aim assist in most games. And they still feel more accurate. Aim assist in Halo usually depends on difficulty as well ans basically helps keeping an enemy locked on. Classic dual analogue in Splatoon just is not as good as in other fps/tps. Not so bad if you're rolling or have those SMG like 'guns'. Terrible if you want to go sniping.

Just going to flat out disagree with you there, didn't find it below average at all, my only problem was the inherent slugginess of dual analogue in general, which the gyro helped mitigate.