| oldschoolfool said: I don't think these virtual reality gaming systems are going to do good business. why even bother bringing these systems to the market? Is there really going to be mass appeal for project morpheus. The tech is obviously leaps and bounds better,then when the virtual boy came out,but there's one major difference. The lack of interest is the main factor. when I was a kid,everybody thought virtual reality was the future of gaming,but it never panned out that way. There was great interest in the virtual boy at first,but it was rushed to the market and the tech simply was'nt there. Now,that the tech is just about there,nobody is interested in virtual reality gaming anymore. At best,it'll appeal to a very niche market and nothing more,so why even bother. thoughts? discuss. |
Have you even tried out the VR experience on one of the new devices (Oculus Rift, Morpheus, HTC Vive..) to see if the higher immersion could be worth the money?
Or is it a blind man talking about the success chances of TVs vs. radios or a color blind man talking about color TVs?
The first generation of the new VR devices won't be an instant success (mobile phones and smartphones were also niche in their first years, now almost everyone has a telephone/pda/camera/navigation system/mini-pc-with-internet-access always at hand). But when the successors get more comfortable (lighter, less clunky, wireless) and cheaper, more and more people will adept.










