zorg1000 said:
Soundwave said:
The GameCube kinda showed though that even at $99.99, Nintendo was easily being outsold by the PS2 and even the XBox. So I'm not sure if simply having just a cheap system alone really is the be all, end all. The GameCube only got to 22 million, and it was $99.99 for like half of its life cycle.
My personal feeling -- don't make just one console.
That's supposedly the whole point of the NX concept per speculation no? Multiple hardware lines that play the same ecosystem of software? Why not have multiple options then?
NX Tablet - Portable of course. 500 GFLOPS.
NX Family Console - Classic Nintendo console, small form factor, 1 TFLOP processing power. New type of gimmicky controller (though not super expensive) Cheap $249.99 MSRP.
NX Pro Console - Made more for the needs of the Western market. 3 TFLOP processor (this will be noticably better than a PS4). Larger console size. $349.99 MSRP.
A game like Super Mario Galaxy 3 (hypothetical) could run at 960x540 with low effects and no anti-aliasing on the NX Tablet, but at 1920x1080 (full HD) resolution with higher end effects on the NX Pro Console. The NX Family Console (Famicom!) can run the game somewhere in between, 720p resolution with medium effects.
|
GameCube was $99 competing against $149 consoles with better support and more multimedia features. This scenario would be a $99 Nintendo console vs $299-399 consoles so it's completely different.
|
To be honest though the XBox One will probably be $299.99 soon and Sony may then have to go down to $299.99 as well all at once.
So in that context, lets say Nintendo has a "cheap-o" $149.99 console or something, I'm not sure it wouldn't have some of the similar problems the GameCube had. "Yeah it's cheap, but for a little more you can get an XBox or Playstation" type thing.