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zorg1000 said:
oniyide said:
zorg1000 said:
oniyide said:
zorg1000 said:


I'm not talking about Nintendo getting back "hardcore" gamers that are on Playstation/Xbox, more like I think they should find a way to attract kids/families again, the type of people who don't care or know that a game is 1st, 2nd or 3rd party. Offer up a bunch of new, exciting ip that can appeal to many different demographics. Nintendo has seen a lot of success with games that appeal to a more casual audience, Super Mario, Tetris, Mario Kart, Pokemon Smash Bros, Animal Crossing, Nintendogs, Brain Age, Wii Sports, Wii Fit. Is it a coincidence that every Nintendo game to sell over 10 million is a casual friendly title? I think not.


true but they havent stopped making those games and it really has done jack all for the sales of the console and IMHO thats not an audience one should be putting there all into as we learned with WIi they are fickle

That's the thing tho, the casual adience isn't simply content with sequels, they want new experiences and Nintendo stopped providing that in the last few years of the previous generation and has barely provided that during this generation. People don't want to spend $300 on a console for Wii Fit 3 or Wii Sports Remastered.

When was the last time they made a casual focused new ip with a strong advertising push? Tomodachi Life is really the only big one they have done this generation and it's on track to sell over 5 million. Splatoon has potential and it's seems like it might end up doing well but it's probably a case of too little, too late. If games like Splatoon & Mario Maker were launch titles with a strong advertising campaign, a more mass market launch price and a solid first year release schedule of traditional Nintendo franchises and new ip than we could very well be looking at a different picture when it comes to Wii U.

So you think a shooter and another Mario was going to do the trick? OK

So Ninty is burdened to try to desperately find the next big thing or be doomed to sales like this? OK but that seems pretty hopeless and erractic didnt really work for WIi U.

Really, that's what u got out of what I said? Splatoon & Mario Maker are all Nintendo needed for Wii U? Sometimes I feel like you act ignorant on purpose so u can argue for the sake of argument.

-heavier investment in new ip/new ideas

-strong, focused advertising/marketing

-increased & consistent software output

-more mass market launch price

So no, simply releasing Splatoon/Mario Maker and calling it a day is not what I'm suggesting, I'm stating we need more games that feel new & fresh that are simple yet fun and appeal to multiple demographics.


They need to find a better way to appeal to teenagers and adults. As much as I think Splatoon looks interesting, that character design is simply too kid-centric. Then you have something like Yoshi's Wooly World, which lets be honest ... unless you are a big Nintendo fan, very, very few adults would look at that and want to invest 10+ hours into a $50 game like that. 

I know people will say "well you watch Pixar movies right?!" ... yeah sure. But that's an $8 investment and 90 minutes of my time that I watch passively. And I like most adults watch maybe 1 animated film a year at best out of maybe the 10-20+ times I go to a movie theater. 

That doesn't mean they have to go all dark and violent like third parties do, the actual sweet spot for a design that both kids and teenagers and adults will all buy into is what Marvel Comics does -- still bright, colorful, and full of fantasy so that kids like it, but adults can perfectly enjoy it too. 

I think that's one of their biggest problems. A game like Splatoon doesn't really appeal to everyone because a lot of people won't play it because of the look of the game ... and that's a problem.