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Paatar said:
What? Last time I checked, 85k copies is a success especially when compared to the first game and the Wii's install base at the time (it opened with like 80k and the Wii had over 90m I think)

Mario Party 10 opened at like what 50k in Japan and has already moved over 130k in Japan?

Xenoblade X will most likely hit 250k in Japan which is pretty good when compared to Xenoblade's 160k in Japan.


Yeah and mario party 10 is anything like on a similar level? In development cost? In greatness?

 

XBX is a AAA title, developet by a huge team over years. Compare it to games like witcher 3 or Final Fantasy 15 (in worldwide sales)