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RolStoppable said:
curl-6 said:

I said annoying, not unavoidable. It made me spend the game wishing for a level of control a D-Pad couldn't provide.

An alternative to jumping is to move towards the diving enemy and kill it with a diagonal shot. Granted, you've already said that moving and shooting is a big no-no.

A game is supposed to hide its limitations so you don't think about them, Super Metroid constantly reminded me of them.