I am worried about weapon durability being removed. Granted once you past a certain point mid way through the game in most FE games outside of the harder difficulties, you should have enough funds that you always have a good solid weapon and a bad up for all of your units. But the idea of not having it all makes things feel strange and unnecessary.
Archer and mage characters will benefit with long range magics and weapons but the lack of potentially running out of uses for a particular weapon does feel like they are making the game easier, especially since they were supposedly selling the Nohr/Black kingdom route as having limited resources be one of its selling points.







