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Samus Aran said:
DerNebel said:

You sure as hell don't mind talking smack about the game in here.

And what kind of a jump to conclusion is that? I already said that I don't care about Driveclub, how do you go from that to "I only care how good the reviews are"? I told you about my opinion on when the game should have released to get the best possible reviews, because that's what we're talking about: Games only being reviewed for the content that's being available at the time of the review.

And lol if you don't think that weather effects make a racing game better. How about you take that claim to the Forza fanbase, who has been requesting weather effects in the main game since forever? Or how about you go look up any of the articles that actually call Driveclubs weather one of its, if not the best feature? Again, don't talk smack if you're seriously just completely uninformed.

That's quite sad, but doesn't surprise me.

I already told you: critics often review games without having full access to its content (online for example).

If someone compares an innovative and creative game like Splatoon to Driveclub then I will tell those people why that comparison is faulty. At least Splatoon's online was buttery smooth.

Considering that the weather update was called a "game changer" by some publications, there's really nothing sad about it, what's sad is you trying so vehemently to downplay all of that. There couldn't be anything that's just legitimately great about Driveclub, right?

Also you seem to still not understand what the point of the Driveclub comparison was and how it's completely fair, a complaint that was in fact leveled against Driveclub at launch was the lack of content, a complaint that after the constant updates over the last 6 months can now probably be considered more or less mute. Still reviewers (aside from the 2 or so that actually updated their reviews) judged the game on the content that was there day one and didn't add points for content that was going to be added in later.