| spemanig said: Charging $4 for one character in a $60 party brawler is a "scam," Sakurai. Let's not act like your DLC is above scum. We'll see how it is when all the DLC is out. Right now, we potentially know of at least five DLC characters, Mewtwo, Lucas, Roy, Ryu, and one fan chosen fighter. If we assume that each fighter is $4 like with Mewtwo, you're paying $20 for only FIVE characters in a game where you're paying $60 for like 50. These characters are barely worth $1 a pop, let alone $4. "But oh, it's sacred Smash DLC! Mario Kart 8 handled DLC fantastic - must mean that every Nintendo game is the same!" /s |
This kind of stuff annoys me a little, since it shows a lack of understanding on how pricing works. The reason games are $60 at retail isn't because they are counting up what's in the game and determining how much each part is worth. The pricing of games (and of many other entertainment products) is determined by the volume of sales they expect, plus several other factors, so they can make a profit. The same will apply to DLC. DLC will inevitably have an inflated price since DLC sales volume is going to be, by nature, significantly lower than the actual game sales. This means, in order to make a profit, they would need to give a higher price point to off-set costs while still being affordable.
Understand now why DLC characters aren't like $0.50 each?








