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Mr.Playstation said:

I still think the main problem was that people don't want to pay for mods. At the end of the day no one cares where the $60 you played for a game is going ( and it sure as hell ain't going mostly to the workers ) but suddenly when something which used to be free suddenly become paid ( and IMO mods should have been paid content from the start, since they add to the game and not make the  riginal game incomplete without them ) then suddenly who's getting the bigger cut is important.

 

At the end even the modders don't care that they aren't getting the biggest cut out of each sale. It's better than nothing at all in their pockets.


Making something that has always been free cost money is a bad idea, but there are ways to monetize it moving forward without pissing everybody off.

Also, just as a passing comment, it interesting to see the differences between monetization in modding and monetization in youtube as they both seem very similar and yet people react to them in vastly different ways...