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SvennoJ said:

I mean the action sequences feel like they belong in a video game. Pushing physics and chance timing too far.
Maybe too cartoony is a better description.
It's stuff you normally accept in a game yet breaks immersion in a movie.


That is a much better way to put it, and with that I would certainly agree with the Legolas part. Everything about his implementation in The Hobbit was garbage @.@