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Goodnightmoon said:
AlfredoTurkey said:


What makes Mario Kart casual is the fact that you don't need alot of skill to win. All you have to do is drive "good enough" and then get lucky with the right items at the right time. Compare that to playing GT where it takes extremely skill and total knowledge of the game in order to even be competitive. There is a huge difference between the two.

While I haven't played Splatoon, from what Reggie said and the videos I've seen, that's what they're going for with this game. It looks like it's going to have a very low learn curve and allow for people with less skill, the ability to win. That is in stark contrast to something like Halo or COD where the gap between decent players and the top players is light years apart. You can't just be "ok" in those games and expect to finish with a 21-2 KD spread. It's just, not possible.

My personal take on casual is basically something that doesn't take alot of skill or knowledge to win at. That's what defines "casual" for me.

Mario Kart is like Poker. Maybe one run is unfair. But when you play 10 if you are good, you win.


I've been playing since the original. I'm in my mid 30's. I can beat freakin' Contra without a cheat code.. but winning consistantly online in MK 8? Im-fucking-possible. I can finish top 5, sure. Almost always am I in that range. But winning? Pure luck. 

In order to win, you must race very well (I always do), but you must ALWAYS have some item behind you at all times unless (again, luck) the number 2 player really sucks (very rarely happens) or is having bad luck with items (not often). Then, there's the entire bullshit with blue shells that I'm not even going to get into.

Mario Kart is not a game someone plays if they expect to win all the time. I tried it, it's just rage inducing lol. If I play now? I play for fun, knowing that winning really isn't in my hands.