Chazore said:
Why on earth are you now suddenly claiming that consoles need to compete with PC's in terms of AAA games?, that makes no sense because you guys all the time say that PC's and consoles aren't the same and don't need to be lumped in together and now suddenly you're doing just that. |
They aren't the same, but they get more similar each generation.
Nowadays most non-exclusive games are announced for PS+Xbox+PC, that wasn't the case a few years ago. Back then, PS+Xbox versions were announced and the PC version was stealth released half a year or even several years later (or not at all). A few former PC exclusives also made the jump to consoles, the game selection between PC, Xbox and Playstation gets more similar each year.
The price difference on hardware is still there, but with falling hardware prices, the gap got much smaller. In the '90s and in 2000 you had to pay over 2000 $/€ for a decent gaming PC, in 2005 between 1500 - 2000 $/€, in 2010 between 1000 - 1500 $/€ and now we are at 700 - 1200 $/€ for a nice gaming PC with no additional subscription costs to play online.
The "convenience gap" between consoles and PCs also shrank a lot in the last years. PC gaming got more convenient with auto-updates for drivers and games and automatic savegame-backups. Game setups got also a lot easier with tools like Nvidia Experience... you still can adjust many sliders yourself if you want, but you don't have to. Most PC games work well with gamepads, you have free choice which input device you prefer. Meanwhile console games inherited PC annoyances like broken game releases, huge day1-patches and mandatory HDD-installs... but they also got automatic savegame-backups in "the cloud".









