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Samus Aran said:

Kirby and the Rainbow Curse is still a bomb to me because those resources could have been spent much more wisely.

Just because it's a 2D platformer doesn't mean it doesn't take time and manpower to make. Yoshi's Woolly World has been in development for a long time and Good-Feel is about 70 men/women strong. Keep in mind that Yoshi's Woolly World is also being co-developed by Nintendo SPD (the levels are all designed by a Nintendo employee). That should give you an idea about how long it can take to make a 2.5D platformer.

And let's be honest here, a home console game where you can only look at the gamepad and not the TV was a dumb idea. Making a sequel to the least succesful Kirby game was also very dumb.

Who ever made these decisions should probably be fired.

"Kirby and the Rainbow Curse is still a bomb to me because those resources could have been spent much more wisely."

⇒No offense but we aren't talking about preferences here. SM3DW bombed to some people because they wanted SMG3 right? No. It didn't bomb at all, you dont have to like the game. Opinions are opinions (same goes with those that hate on DK:TF because it wasnt Metroid), but this isnt what the discussion was about.

 

And let's be honest here, a home console game where you can only look at the gamepad and not the TV was a dumb idea. Making a sequel to the least succesful Kirby game was also very dumb.

⇒Well this opinionated to but your post does makes sense and i agree to most of it. That said just because something is least Successful doesn't mean it did bad. Ex: Why make Mario+Luigi RPG sequels when Mario Party (well used to)/Mario Kart do so much more? Same goes with F Zero everybody wants vs MK (both racers)

 

Who ever made these decisions should probably be fired.

⇒ Fire Nintendo for trying to make a budget game to fill ths gaps! Seriously though, this game doesn't look like it cost too much to make, Kirby games are Known for being low budget with good sales...

 

That said it isnt a bomb at all. Sold wise Its easily over 200k Sold in US+Japan so factor in rest of NoA and its between 225k-240k SOLD, which obviously mean shipped numbers are definitely over 250k+ right now.

Like i said a month ago, this game will have legs. 52k First Month to 58k next proves my point and example of this is Triple Dluxe (42k debut month and 350k+ sold by years end)