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IamAwsome said:
mysteryman said:
bunchanumbers said:


Looking back at it, it is pretty clear that Ubisoft believed in the Wii U. Its a shame the sales didn't reflect this belief. I'm really liking what they did with it and what could have been possible.

If they believed in the Wii U, Rayman Legends would have released at launch, as promised.

The Xbox parity clause had something to so with that delay. 

It also should have remained exclusive, as promised.

I remember back when Rayman Legends was "built for the Wii U" and "impossible on any other system".