| Ka-pi96 said: I'm pretty sure it isn't that easy to just scale games up and down... |
Why?
Make game
Having in mind your 3 rigs/variants
Make Ultra several levels of gfx settings e.g ultra high medium (like on PC) voila
You either have to make 3 versions of world geometry (or use 2 additional levels of tesselation) or you just use the lowest common denominator and and always keep the weakest devices geometry then the result would be something like all the handheld/phone to console/PC port like Resident Evil Revelations 3DS vs PC








