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Tootylicious said:
curl-6 said:

No, the best way to hide low res textures is to keep them off screen altogether.

Why render textures when they're off-screen anyways? Just fills up the VRAM with information noone sees.

I meant that if the intent was to hide poor textures, it would be easier (and cheaper from a rendering standpoint) to just not show it at all, not to try to conceal it with motion blur.

Besides, if they let that floor texture show, I doubt they'd go to so much trouble to disguise a passing doll.