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Airaku said:
SanAndreasX said:

I knew that, but I was talking about the US, which was an example of how Nintendo didn't have the same standards for consistency in its IP as far as names and such go that they do now. I imagine Nintendo of America called her Princess Toadstool to keep with the theme of the Mushroom Kingdom and so it would make more sense to Americans. The last game I know of where she was consistently called Princess Toadstool was Super Mario RPG, and in Super Mario 64, she was called both in the intro.

Pauline... back in that day, Mario was simply called Jumpman in Japan. Miyamoto only intended him to be an all-purpose plug-in character like Pac-Man and never had any intention of calling him anything but Jumpman. He got his "Mario" name from Minoru Arakawa after Mario Segale (Nintendo's landlord in Washington) came storming into a Nintendo board meeting demanding overdue rent. I'm guessing that Pauline was a prototype for Peach and became a princess when Mario moved into fantasy territory.

On-topic, Awakening is more consistent with the overall design of Fire Emblem than people think it is. But because a lot of people were introduced to the series through the Gamecube and Wii games, it looks radically different and they perceive it as following in the "moe" direction a lot of RPGs have taken in recent years.

Yeah I knew Jumpman was Mario's original name and he was really just meant to be an arcade experience. It's funny how times change, Donkey Kong is anything but bad these days. Mario is still Mario, he is a man who jumps a lot. I didn't actually know about how he got his name though. That is definitely pretty interesting. Btw on the subject of NoA, when was NoA formed? I know it started to get some real power to make bigger decisions during the N64 era. That was due to the fact the N64 sold roughly 60% of all it's consoles in North America alone. That system was a huge success in this region, so that put Nintendo in a position to give the NoA more pull. These days it doesn't seem to be like that anymore. They are still doing well here but not dominating over other nations.

I agree with you 100% on the Fire Emblem art style. I was trying to point that out to people. It always had a Japanese flare and only the era of the style of the artwork makes it different. Sure some can argue that character art looked more realistic back then. However if you look at the actual art of the characters of the new game (not in game) it really isn't different. Just updated.... The games add a bit of a flare to it in the cut scenes. I love the depth range on the characters, it is really unique in my opinion.


Don't know when NoA was formed, but its first chairman was Hiroshi Yamauchi's son-in-law (he was the guy who gave Mario his name), and then there was Howard Lincoln, who was pretty well-respected by Mr. Yamauchi as well.   Ken Lobb was responsible for a lot of the Nintendo/Rare collaborations but he went to work for Microsoft when Microsoft became the sole owner of Rare.  NoA doesn't really have anybody of that caliber anymore.