sc94597 said:
If it doesn't use 3D they could use the extra pixel density to have an 800 x 240 image, which could maintain the same aspect ratio because the pixels are rectangular (not square.) Don't think they would do that though. It's probably running on a devkit right now at a higher resolution and will probably look worse on the actual 3DS. |
Yeah I can't see the final graphics looking like this, looks more like a PS3/360 title than a 3DS one.








