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JRPGfan said:
"Well, I care. And I care because unlike the wiimotes, Move controllers or even Kinect, those VR helmets won't be cheap, and I can't see them used in so many genres as those controllers."

Most of them are currently around the 199$ mark.
Once it takes off you ll see those prices drop.

Unfortunately, this is not how things work. Not only do peripherals rarely drop in price, but there is the matter of manufacture. And the fact that motion controls and VR(today) are in entirely different climates, namely smart devices.

Maybe a 2years form now, the norm will be around 99$ for a VR head set.

And even if the price drops it will be from manufacturing not demand.


"Even worse is the fact that in every demostration made so far of any of those devices, they have used wired units with the promise that they'll get a wireless version at launch."

Honestly who cares about the wire? Thats like saying you refuse to use a game controller with a wire.
But im sure if they say there will be wireless versions there will be.

VR is not just a game controller though, you put it on your head, sure it seems frivilous, but it determines how close you are to the console/pc etc, and its a safety hazard, especially when you can't see

"It's still too early for those devices to reach the masses, because right now they'll be a niche product like a racing wheel or an arcade stick."

Im going to be blunt... I think your wrong.
The time is now. 

Actually, you need to look around Smartphones represent one thing that is the very antithesis of VR headsets. Portability. Smartphones and VR cannot coexist, one neccessitates mobility doing that with VR is practically impossible. Even AR, which is basically mobile friendly VR, is facing opposition, and this is Google we are talking about, Sony and Facebook doing better with more antisocial hw is a dream.



I dont think the graphics will matter... make a cartoony Zelda like VR game for all that it matters.
It will sell bonkers because people will want to try it out.

IMO ur right, art style will matter alot more because graphical fidelity will be much harder to impress up close

The immersion possible with VR will change gameing.

Possibly, but it sure as hell isn't going to be where the money is, and money drives the industry.





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