By using this site, you agree to our Privacy Policy and our Terms of Use. Close

 

It's not like games with different settings require dramatically more resources. Look at PC games ... they usually have 4-5 different configs for vastly different hardware setups that run usually at 3-4 different screen resolutions:

https://www.youtube.com/watch?v=Hvp3UStDJUg

It doesn't mean the PC version of Crysis 3 suddenly required a ton more development time than the fixed format versions (console). 

This is also a quote from Mr. Miyamoto from last summer:

http://www.neogaf.com/forum/showthread.php?t=843149

Miyamoto: [...] but if you have a more unified development environment and you're able to make one game that runs on both systems instead of having to make a game for each system, that's an area of opportunity for us.