| binary solo said: If the game is profitable on the Japan release alone then the western sales will be gravy once it makes the, I assume, relatively small localisation costs back. But if they are reliant on western sales to pass the break even point, then 100K might not meet their KPI taking account of the extra cost (albeit minor) of localisation. |
It's sold around 60k in Japan so far. How much would a game like this need to sell to break even?







