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sc94597 said:
S.T.A.G.E. said:


Yes, the quotation means, you cannot gain ad revenue on a Nintendo product unless Nintendo gets a cut (like they need it). The Youtubers don't make as much as most think. They are really doing this because they love it.

The quotation is SE's policy, not Nintendo's. Anyway, if let's players who do let's plays as their only source of income don't make much money as Youtube celebrities shouldn't they find a job which will allow them to pay their expenses while still doing let's play's as a part time thing/hobby for a little extra cash? Maybe they can join a professional video game review/walkthrough company and have an annual salary? I mean if Angry Joe, for example, really only spends sixty hours per video that is only something like 300 hours per year on average, according to his video count and the first video review he created. Most people work 2100 hours per year. So for every one hour AngryJoe works the average person works six more. This includes the people at NIntendo who are doing their job developing games and who are expected to have some of their games sell well to cover the costs, or otherwise they might be laid off. I mean it is only fair that if a property is being used as a means of production that the person who's property is being used is compensated in addition to the person enacting said production. This is the standard in all industries. 


I cannot advocate ad revenue for lets players, because all they are doing is playing the game and the content is not being used for a creative voice. Should they get paid? Thats up for debate (for me? No), but Angry Joes views mostly come from reviews and commentary, not Lets Plays. Actually his least popular views come from Lets Plays.

You don't know how many hours Angry Joe works. He has to record and edit his videos, which could probably take longer than most peoples eight hour days. He tends not to cut down his edits. He has literally a set at his house. This has become his life as well as for other Youtubers and you can tell by the quality of his production value in his games that he spends quite a bit of hours on them, including the acting, green screening, VFX, editing, Website and much, much more.