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I hope they get the game balancing for single player and multi-player right.

Will the game get too easy (and boring for some of the players) with split up controls?

Or will the players impede each other with their actions (which can be fun at first but can also get annoying really fast)? Think about a platformer where Player 1 moves the character in different directions, Player 2 has the jumping button and Player 3 the attack buttons.