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Words Of Wisdom said:
Hawk said:
cleveland124 said:
Words Of Wisdom said:
ClaudeLv250 said:

"...those kinds of experiences are much more like a toy experience. They're playing, together or not, but you're not 'gaming' anymore," argued Zeschuk. "If gaming is defined by story, then generally Wii may not be."


[img]http://theducks.org/pictures/do-not-want-dog.jpg[/mg]

 

Hah. Fail.


I played a good game the other day called I Am Legend. I played it on the futuristic DVD player console. The menu's for the game were great and easy to navigate. Not much in the way of interaction but it did have a heck of a story.


Hehe, funny.

But what gets me, is he is saying anything previous to this gen and the PS3 and Xbox 360 could not have a story. So for instance, no Final Fantasy has ever had a story.


Actually what he's saying makes perfect sense.  None of the current Wii lineup are really defined by their stories.  Would you like to argue that Super Mario Galaxy's story was awesome?  Super Mario Strikers?  Brawl?  ...?  The Wii doesn't have a lot of games with detailed stories at the moment. 


 Okami and Fire Emblem say hi

In all seriousness though, it sounds to me like he thinks a market is being underserved.  You know what you should do with underserved markets?  As proved by the Wii's success, the answer isn't "Ignore it".

 I don't think his comments in that respect are that off-base, but if he wants to tell me that a game without a strong narrative isn't gaming, I would just laugh in his face and go play Galaxy.  A story does not make a game. 



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