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Soundwave said:
Captain_Yuri said:

Again... None of what you have said really countered what I have said and what I gave as proof which always seems to be the issue everytime we talk... Iwata specifically said and gave those examples because having a common platform with various hardware on Apple and Android allows developers to program with common code... I even quoted him saying that... None of what he said on the other hand had anything to do with same games on both platforms

Do developers on Android/Apple have to specifically reprogram their games to work on different Apple/Android devices? 

They do if the game requires the hardware... A "high graphiced" game that can run on an iphone 6 cannot be played on an iphone 4 as an example...



                  

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