Soundwave said:
Even today if you want to make a big scale PS3 game, it'll take the usual 18-24 month still. Doesn't matter if you know every trick in the book about the hardware. That's not what Iwata is talking about, and that's not what makes the iPhone/iPad ecosystem work the way it does, the appeal of that setup and the reason the iPad has thousands of apps from day 1, is because not only is it easy to "port" apps, "porting" isn't even an issue, when you make an app for one device you literally have it so that it works on all three iOS platforms (iPad, iPhone, iPod Touch) straight away. THAT is different from how modern consoles and THAT would be a game changer for Nintendo if they adopted such a system. |
It doesn't give you superpowers but it does reduce game development time because you don't need to relearn the OS/Api when making games for handheld or console... The programming for both will be the same, just the hardware will be different...
I don't get what a ps3 game has to do with anything
That is exactly what Iwata is talking about... He said zero things about both platforms having the same games yet he said: "various form factors one after another because there is one way of programming adopted by all platforms"
I don't get how any of what he said ment same software on both platforms...
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