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oniyide said:
Materia-Blade said:
zorg1000 said:
Materia-Blade said:

The basis are wii u games. the ones you mentioned couldn't run on a 350 gflops gpu. and there are even more technically advanced games about to release (zelda, xenoblade x).

Ur just making stuff up with not a single shred of evidence, go find some actual proof or report that backs up ur statements or drop it.

ps360 performance vs wii u performance is all the evidence.

Fortunately, the onus is on whoever wants to insist on this "350 gflop" thing.

the only way to prove this is going by multiplatform games....i think you already know how they perfrom vs PS360 ones. Not much better.

Even if you look at the really "stunner" Wii U titles -- Mario Kart 8 and Xenoblade X it's not like they're miles beyond the best looking PS3/360 games ... Halo 4 and Last of Us are not that far behind if at all honestly. I think Xenoblade X is the one game that maybe punches a bit above those titles, Mario Kart probably gets away with probably more simplistic environments/character models due to its cartoony nature. 

Wii U games should look a little better even if we assume a 350 GFLOP processor, that's a decent bump from 250 GFLOPs on the 360, then factor in doubling the RAM to 1GB for games and triple the eDRAM from the 360 ... and sure some games should look better. 

I liken it more to the jump between the PS2 and the GameCube and especially XBox. Certainly the top tier GCN and XBox games like Rogue Squadron, RE4, DOOM III, and Riddick looked better than anything on the PS2, but they weren't like a huge step beyond the PS2 either.