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RolStoppable said:
Soundwave said:

There's nothing in that quote that says anything about what the nature of smartphone games can be. He did say all Nintendo IP are on the table and nothing is off limits. 

If anything to me there's a greater chance of synergy here by introducing smartphone gamers and kids to the basic mechanics of many core Nintendo IP and then trying to entice them to buy the bigger versions of those games on the NX. 

A Phantom Hourglass type game on iOS/Android doesn't neccessarily kill future portable Zeldas anymore than A Link Between Worlds on 3DS renders Zelda on Wii U completely moot. Even if all the games have the same fundamental Zelda formula, they are very different experiences. 

Iwata clearly said that it's of utmost priority that Nintendo IP doesn't get devalued. That means quite a few things are off limits.

If you want to continue to reference Iwata, post his quotes instead of voicing your interpretations of what he might have said.


You are posting interpretations, he never said there can't be a Zelda adventure game on the iOS. If you have that quote, maybe take your own advice and post it. What he did say is they won't port existing button-based games to smart devices because the user experience would be unsatisfactory. As per which franchises ...

As for which Nintendo IP will be used, we do not intend to make any exceptions. Potentially, any Nintendo IP could be used in our smart device software. - Satoru Iwata

So we know at minimum no Nintendo IP are off limits. He never actually spoke at all in his presser event about crippling or limiting smartphone apps to be mini-games or anything like that. 

That's just something you are assuming, if anything he reference several times that the games on smartphones must be of high quality. 

To be honest Nintendo has so many IP that really it doesn't hurt to spread some of them out. 

Like just for Zelda alone there are several Zelda sub-series' 

3D Zelda (OoT, MM, Skyward Sword, etc.)

2D Zelda (Link Between Worlds, Link to the Past)

Musou Zelda (Hyrule Warriors)

Touch Zelda (Phantom Hourglass, Spirit Tracks)

What's wrong with one of those series variants being on iOS? Like it or not iOS/Android devices are now part of the Nintendo family.