RolStoppable said:
Iwata clearly said that it's of utmost priority that Nintendo IP doesn't get devalued. That means quite a few things are off limits. If you want to continue to reference Iwata, post his quotes instead of voicing your interpretations of what he might have said. |
You are posting interpretations, he never said there can't be a Zelda adventure game on the iOS. If you have that quote, maybe take your own advice and post it. What he did say is they won't port existing button-based games to smart devices because the user experience would be unsatisfactory. As per which franchises ...
As for which Nintendo IP will be used, we do not intend to make any exceptions. Potentially, any Nintendo IP could be used in our smart device software. - Satoru Iwata
So we know at minimum no Nintendo IP are off limits. He never actually spoke at all in his presser event about crippling or limiting smartphone apps to be mini-games or anything like that.
That's just something you are assuming, if anything he reference several times that the games on smartphones must be of high quality.
To be honest Nintendo has so many IP that really it doesn't hurt to spread some of them out.
Like just for Zelda alone there are several Zelda sub-series'
3D Zelda (OoT, MM, Skyward Sword, etc.)
2D Zelda (Link Between Worlds, Link to the Past)
Musou Zelda (Hyrule Warriors)
Touch Zelda (Phantom Hourglass, Spirit Tracks)
What's wrong with one of those series variants being on iOS? Like it or not iOS/Android devices are now part of the Nintendo family.







