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melbye said:
Soundwave said:

The Spirit Track/Phantom Hourglass games were alright.

They would have been far more enjoyable with buttons. I really don't want to play a game like that again.


Well that's the wonderful thing about choice. You don't have to enjoy it or play it. 

Having said that, as distasteful as it may be to others, a Zelda game like this on iOS/Android would probably have upwards of 20 million users, which more than any Zelda game in history. By a huge a margin at that. 

Even the Wii, Twilight Princess sold like 5.36 million on the Wii total, and Skyward Sword at 3.3 million or so ... not exactly mind blowing numbers. I don't think either one really brought the franchise to a lot of new players.