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ToastyJaguar said:
Epic can't learn how to make better video games on the Wii. What does truly mastering the Wii mean?

Epic use cutting edge technology which is not found on the Wii, why would they try and master the Wii when they can achieve more in trying to master the PS3 and 360 and make the kind of games they always do. Cutting edge games.

I know games aren't all about graphics, it's all about being fun and using ingenuity...blah blah blah

But Epic is trying to push what is possible in a game. In terms of exploiting the hardware capabilities of powerful games consoles which they can't do on the Wii.

They have already created so much in terms of additions to the U3 engine which the Wii can't handle so if they were to create for the Wii, they would have to go backwards! ( I know one of Epics licensees is trying to port the U3 engine to Wii but it just isn't possible to run it properly due to the Wii's hardware.)

 Epic doesn't make games. They make engines and tech demos for those engines.

Also, this is the same Epic that was sued by Silicon Knights because they withheld features of the U3 engine from licensees until after GoW was out. Trying to attach even a shred of dignity to them is a terrible idea. 



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks