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Forums - Nintendo - Ars Technica response to Epic's Wii is a Virus comments

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The Wii has long been an equal source of praise and criticism from within the game development community. Nintendo's system undoubtedly leads the way in terms of sales and market penetration, but many developers rue the hardware's limitations. One such industry player is Epic President Mike Capps, who recently proclaimed the Wii a "virus" and offered his opinion that there's really only a few games worth turning on the system for.

In an interview with IGN, Capps laid out his thoughts on Nintendo's current-generation offering. Though he offered " great credit to [Nintendo]," praising the system's ability to bring families and people in general together, he quickly changed his tune when he began to discuss the big games on the system:

"...Zelda I really didn't enjoy on it. They back-fitted the control scheme on it, it was better on the GameCube. Mario, I wish there had been a button instead of wiggle and all that kind of ****. So I haven't played anything that I really wished hadn't been on another platform sadly enough.
"It's a virus where you buy it and you play it with your friends and they're like, 'Oh my God that's so cool, I'm gonna go buy it.' So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on….
"They know what they're doing and they make money better than anyone else does. As an investor you love 'em, but as a next-gen console technology maker, they don't run UE3 and they can't. ... we go forward, not back."

Capps isn't alone in his opinion. Other developers have sounded off before—some slightly hyperbolically—about the Wii. However, the fact remains that the Wii has the market's attention at the moment, and the first developer to truly master the system that isn't Nintendo itself will likely find a goldmine of potential. Great graphics aren't the only way to push forward new technology, and that's a lesson that some developers don't seem willing to learn.

Ben's thoughts

Epic's in the Unreal Engine 3 business, so I get where the company is coming from. Still, the remarks seem to be stretching things a bit. While the plural of "anecdote" is not data, my Wii sees constant use both as a machine to not only play Blades of Steel on the big screen, but also for light-gun games and Super Smash Bros. Brawl.

The Wii is a favorite when people of all ages come over and play and my good friend Scott, who is primarily a PC gamer, loves to play Super Mario Galaxy when he gets home from work. The way the Wiimote and Nunchuk system works, it's an easy game for him to play with two hands while letting his baby sleep on his chest. He, as well as many people I know, bought Guitar Hero for the Wii. These are not young gamers, and the Wii is the first system that interested them enough to purchase it in a very long time. Or, alternately, this is their first console purchase for personal use.

Epic is going to be profitable without the Wii, but when I get this many calls from previously nongaming friends about games like Mario Kart Wii, something big is happening in the industry. Developers and publishers ignore it, or downplay it, at their peril.

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I couldn't put it better myself. Bolded part is where a company like the one making Conduit and the Quantum 3 engine fits in. If they do this well, they will become big overnight.

 



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Like the post said "Epic is in the Unreal 3 buisness".

Why would they endorse a console that can't buy what they're selling? If I was a Fried Chicken dealer, I'd put down McDonald's every chance I could. Buisness is buisness. Wanna buy some chicken?



Epic -- We hardly knew you. I wonder if that will be what we are saying two years from now.

No, the Wii is not a graphics powerhouse. But it is not a virus. And if you can get outside the box, it can be fun to play. Occassionally frustrating, but still fun (and what games aren't frustrating on occassion).

Mike from Morgantown




      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

Good. I agree with this article 100%. Epic doesn't need the Wii and Wii doesn't need Epic but still it'd be nice if they got together. Developers that understand the Wii audience will find a huge goldmine.

However, I disagree with you superchuck. High Voltage (I think that's the company's name) approach with Conduit is not the right one for Wii. That game would do mediocore IMO. I don't think they understand the Wii market. TimeSplitters would sell well, especially if it had split screen. The difference being TS doesn't take itself too seriously, but is a seriously fun game.



 

Yeah... a dev. who makes cutting edge graphics has no business with the Wii... and its good that enough devs. are doing things the old fashion way... the Wii is great but goes into a completely different direction... we need people who make both kind of games...



 

 

 

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Many of my friends own all three systems, and the general case is that the Wii gets the most attention because there has been a steady flow of great games on the platform. The PS3 definitely gets the least attention in the 3-console homes. That much is for sure.



I've said it before but i'll repeat it.

Will Wright nailed it with his analysis. Wii is not last-gen. If anything PS3/360 are just "more of the same" as in incrementally upgrading graphics. Wii is actually trying to move gameplay forward by introducing their wiimote/nunchuk. Doesn't always succeed in some games but for the ones it does, it's a thing of beauty.



Seemed like a more mature response, but I guess the Epic guy wants to sell his product.



Good article.
What is funny is that lack of early third-party support for core gamers is creating a blue ocean opportunity for publisher ( even of small, medium size ) to fill that void.
Red Steel sold because had hype and a good marketing campaign and didn't have virtually competition.
But this situation for various genre in Wii library exist even today.
Sure Wii userbase is more diversified than PS3's or 360's one but its fast growth include core gamers.
I mean SSBB sold so much in USA last months that surely isn't only purchased by Nintendo fans from GC era ...

EDIT: Disruption will aim for higher tiers ! 

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

Did anyone read that full interview with Mike and IGN? He was basically cornered in to giving this kind of an opinion about the wii as the questions were along the lines...

IGN: (laughter) I know! I think the same thing! It's like, "Come on, why are you buying this system?!"

@TheBigFatJ

I disagree in saying wii gets most attention beacuse of steady flow of great games. Nintendo made a big push early this year to release 3 of the biggest wii games but without mario Kart, wi fit and Smash Brothers wii game library would be as dry as a desert in 2008 thus far(library of good games I mean). I don't know a single Wii game coming out this christmas that is getting a lot of attention at this point.

Wii gets most attention for different reasons.