super_etecoon said:
Thanks, everyone, for such nice words. I can tell how much these people have filled places in our lives. I went ahead and did some research about a designer I didn't know before. His name is David Crane and he is probably best known for founding Activision. The reason I looked him up, though, was because he actually created the precursor to the level design found in Metroid. Pitfall 2 was without a doubt the most complicated, open world platformers on the Atari. Crane also heavily warned against porting arcade titles to home consoles, fearing a glut of rehashes and "me-too" software that would generate instant cash, but not long term success of the platform. After leaving Activision Crane's most successful title would probably be A Boy and His Blob, an unusual title that recently was treated to a modern retake with updated visuals. |
It was just a joke.
I'll thank Insomniac games for making Sunset Overdrive such a fun game to play.










