By using this site, you agree to our Privacy Policy and our Terms of Use. Close
fatslob-:O said:

It's only flawed because because it doesn't suit your point of view. Following games avidly just means biasing the evaluation. You seriously underestimate consumers all around. They aren't ignorant, they simply respond to their desires. The sooner you understand that, the sooner you can see how shoddy your point is ...

I didn't want to use reviews but I wanted to play devil's advocate. "Appreciation" is simply valuing a product, nothing more and nothing less. For every guy that likes ICO, SotC, Okami, and etc there's hundreds of others who don't give a damn including me. I don't like the Carnival games but if their better than most of the games we love then so be it ...

Again, playing the game doesn't mean we can truly determine it's worth since that's evaluated at an individual basis and that biases the results. The only variable I vouch for is sales and profits, nothing else ...

Price could've been prohibitive but the sweet spot was always $300 so it wouldn't have meant much if GC launched at a higher price and marketing didn't mean jack when all the GC could sell to are the Nintendo fans ... 


Nope it's flawed because of the reasons I've pointed out and you've yet to counter any of them probably becaue you realize how contradictory your point is to begin with. You may not care about those games but many do which is why your appreciation argument is just a broken as your sales argument you're using to tell us Carnival Games is quality, gaming is niche industry and the are billions in the world who don't care for it does that make the industry any less relevant? No, it's even funnier that the RPGS you're arguing against are heavily successful which under your logic makes them appreciated and contradicts you by default.

Playing the game is the only way for people to determine the worth your argument is like saying trying out a new restaurant is not the way to find out is their food tastes good and again if the only argument you go for is sales and profit then you've already been derailed in your own argument hard.

Marketing is the key to why a number of products sell as every market leader has had good marketing for initial momentum to build on, GC had little of it and even then it still sold as much as the Xbox and turned a large profit (something you yourself have said is what you look at right), Wii and GC would never have sold as much at a higher price point, the cheap price allowed consumers to try them out with out hurting their wallets and with first party games it was always worth a punt.