fatslob-:O said: To "appreciate" is to shell out the $60 for the game, isn't that enough to show that people value the game ? Marketing and hype alone cannot make a game sell ... Shrek 2 was a poor game ? I don't like the franchise much but getting a 71 on metacritic must meant someone liked it ... Playing a game to determine whether it's good or not is an even poorer way to measure quality when there are too many variables and it also varies on an individual basis too which makes it even less objective ... If you don't like the game that doesn't mean you get to impose a products worth for the consumers ... Cheap price alone cannot make a console sell, take a look at the gamecube for an example ... |
Sorry but this is by far the most flawed argument I've ever seen, firstly marketing and hype is more then enough to make a game sell quality stopped selling games generations ago because the majority of people don't follow games avidly they just hear the hype and buy what they're told is cool that's how a mainstream market works other wise the type of games developers would be putting out would be far more diverse and polished.
Shrek 2 was a poor game and for someone who earlier wanted to avoid using critical reviews you've sure been quick to jump to them, your logic is sales equals quality and buying a game at launch is appreciation, I'm going to be blunt that's rubbish as under your logic Shrek is a better more appreciated game then the likes of ICO, Okami, SOTC etc... Appreciation is actually acknowledging not only the game's quality but what it did for its time long after, I'm willing to bet most of the people who bought the Shrek games have long forgotten them and moved on but the games I've mentioned are still touted today by the industry and those who bought them as great games. Every console that is market leader has had loads of shovelware a fair amount of which sells well, you're trying to tell us that Carnival Games on the Wii is better then most of the games on PS3 and 360 as well as almost all PS4 and X1 games? Sorry I have to be direct in highlighting how broken that mode of thinking is.
You trying to suggest that playing a game isn't the way to determine it's quality is so bizarre it's almost as if you're not serious, so a majority of people both critics and consumers playing a game and deciding it's great is flawed now? Even if we added more varibles from reviews and so on like you did with Shrek it further goes against your stance on the games you're arguing against.
GC sold as much as the original Xbox, I doubt it would have sold that much if it was just as expensive plus it's marketing was poor, what happened with the Wii was good marketing to a different type of consumer which coupled with a cheap price and good first party lead to a success.