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I didn't mean to get people all riled up over game definitions. I tagged Kingdoms of Amalur because I knew I wasn't explaining it very well and I was hoping that it would kind of fill in some of that gap. Yes, it would be a dungeon crawler as well as an action RPG. It would have elements of hack and slash gameplay, dungeon crawling, leveling, gear, skill trees(or a skill system) thats all button mapped as someone mentioned before. It would be similar to Fantasy Life, with a more serious and mature tone. Colorful doesn't have to mean childish.



“What I say is, a town isn't a town without a bookstore. It may call itself a town, but unless it's got a bookstore it knows it's not fooling a soul.”  - Neil Gaiman