LemonSlice said:
I understand that is an emulator shot, and I know those pictures are in lousy quality. I can judge beyond that just fine. XCX has a very unique look, and maybe it'll work maybe it won't. I think they maybe went too far with a few things and neglected some important aspects of the design this time around. Xenoblade Chronicles was one of the best looking games of the last generation, and I wish the design of the sequel built on that instead of going with this weird new art direction. I expected better considering this is a WiiU title and what Nintendo and Platinum and a few others have already achieved. I still pray it'll work out. |
Even in Xenoblade on Wii, character detail was sacrificed in order to render large and detailed worlds; it seems they went with the same approach this time, but for whatever reason switched to a more anime-inspired character style.
It should also be noted that this is their first game using HD-level graphics and programmable pixel shaders, so it's possible they are encountering some of the same stumbling blocks that PS3/360 devs did back in 2005-2007.









