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Super_Boom said:

I remember when I played Pokemon Y after having skipped two generations, I had my Talonflame learn Acrobatics, which does extra damage on enemies without items. Since almost no CPU characters have items, I pretty much dominated everyone with that Pokemon+move. I told my friend how easy it was when I did that, and her response was: "Okay. Don't use that."

I didn't have a response really. I started training alternate teams, and had a lot more fun with the game. I know poor balance is never a good thing, but I personally thought the breadth of options made up for it, since the game really lets you play however you like. Just my opinion anyway.


The game's difficulty curve is balanced for constant reshuffling of teams, not running an optimal team. While that really helps remove the grind for people who want to play using a ton of pokemon (like me!), it does make the game ridiculously easy if you are playing optimally. At this point, one of the biggest potential improvements for Pokemon would be adding in difficulty settings (and a built in Nuzlocke mode).