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the_dengle said:
curl-6 said:

In Japan. If it's anything like the first game it'll have a metric gigaton of text and voice to be translated.

The size of the project was not the cause of the delay in Xenoblade's localization. Treehouse keeps pretty busy, but they always manage to translate Zelda in time for a simultaneous release.

Zelda is understandably a higher priority, as well as havign a fraction as much material to translate.