| bunchanumbers said: Nintendo's Wii U launch was met with lots of negativity. Long download times for updates, some machines bricking that didn't update properly, slow OS. Features promised at launch that never came or came too late etc. Not to mention things like no megaton launch title outside of another New Super Mario game. As we all know now though, Wii U of today is a different story. It stands out on its own with a nifty little OS that uses little resources, a eshop with varied indies and tons of great first party exclusives that cover different genres. A quick start feature that gets you straight into your game with little issue as well. Its a overall improved system compared to the Wii U at launch. Lets say this version of Wii U was the launch version. All the nifty little features right out off the box at launch. Do you think this would have helped the Wii U consoles overall launch window? Lets even include Mario Kart 8 at launch. Its a game that most gamers can agree is a game that can show what the system (not the gamepad, that's a different argument) can do. Do you think that would have been enough to ensure better fortunes? |
Would it "make a difference?" Yes. Would it "ensure better fortunes?" No.
The WiiU's biggest problems haven't changed since it was first announced, much less since launch. It was kicked out onto the stage too early, it wasn't built for the right environment, and Nintendo are still at a loss when it comes to selling their products to the wider gaming audience.
I think your scenario would actually have made things worse for them. Having a somewhat smoother interface and Mario Kart 8 at launch would have only shifted a million or so earlier rather than later. But without the one-two-punch of MK8 and SSB in 2014, the system's momentum would be even more crippled than it is now.
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